Utilities
Auto Clicker
Auto Clicker clicks for you: on an interval or at a target rate, with any mouse button, as a tap or a sustained hold, wherever you point it.
The panel opens in Guided setup, which asks the four questions you actually have — what, where, when, how long — and shows only the controls that answer the current one. All settings switches to the whole form at once. Both drive exactly the same configuration.
What do you want to click on?
The first question in Guided setup:
- Something on the screen — watch for an image or a colour and click it wherever it appears. See Pixel and image triggers.
- One fixed spot — click the same place over and over.
- Wherever my cursor is — clicks follow the mouse; move it and the clicks move with it.
- Several spots in turn — walk a list of points, pausing between each.
Click rate
Two modes:
- Every… — an interval, with a unit of
ms,s,minorh. The floor is 1 ms and the ceiling is one hour. - Clicks per second — a rate, and ClickTray works out the interval. A 40 CPS (idle/incremental games) button fills in the rate that suits those games.
Click
Mouse button is Left, Middle or Right. Click type is Single, Double, Triple or Hold.
Hold is the one the older freeware clickers get wrong and the one that matters most: it presses the button down and keeps it down until the run is stopped. A pulsed click does not break a block or hold an action; a sustained hold does.
Where to click
Follow cursor, Fixed point (screen coordinates in pixels), or Point sequence — a list of points with a delay on each, reorderable, with rows you can add and remove.
If a trigger is set to click it, clicks land wherever the trigger finds its target and these settings are not used. The panel says so on this section rather than leaving you to work it out.
Stop after
Run until stopped, After N clicks, or After a duration. Whichever you pick, the stop shortcut still works.
Natural movement
See Humanized timing. In this panel the controls are Timing variation (ms) (20 ms by default), Curved cursor travel (on), and Spread clicks over an area (off), which reveals Width (px) and Height (px) — each click then lands somewhere inside that box around the target point.
What usually goes wrong
The measured rate is below the requested rate. The panel says so explicitly: the target app or Windows is pacing the clicks. Nothing is broken, and asking for a higher rate will not help.
A trigger is missing things that move. Curved cursor travel makes a trigger noticeably slower to land each click, because the cursor walks a path to every new target. Turn it off.
Nothing happens in the game. The target has to be the window in front. A title using an exclusive input path may ignore synthetic input entirely — see Troubleshooting.
Auto Clicker — the tool this page is about
Set an interval or a target CPS, pick left, middle or right, and choose single, double, triple or a sustained hold. Click at the cursor, at a fixed point, or around a multi-point route with its own per-step delays, then stop after a click count, after a duration, or on your hotkey. Timing varies on a bell curve and the landing point spreads inside a box you set, so the input reads as natural rather than as a fixed-rate loop. Learn more about the Auto Clicker.
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Windows 10/11 (x64) · Free · No account