Configuration
Humanized timing
Every utility varies its timing, and Auto Clicker also varies where it lands. In the app the one-line explanation is the honest one: varies timing and position so input looks natural and avoids fixed-rate throttling.
It is on by default because a perfectly regular stream is fragile — anything that rate-limits input treats a flat rhythm as a flat rhythm, and a fixed coordinate hits the same pixel forever, which stops working the moment a window moves.
This is a reliability feature. ClickTray makes no claim that it conceals anything, and it does not conceal its process, ship a driver, or read another program's memory.
The controls
| Control | Where | What it varies |
|---|---|---|
| Timing variation (ms) / Timing jitter (ms) | all four utilities | The gap before the next action, drawn around your setting rather than repeated exactly |
| Curved cursor travel | Auto Clicker | The cursor walks a curved path between points instead of teleporting |
| Spread clicks over an area | Auto Clicker | Each click lands somewhere inside a Width × Height box around the target point |
| Hold jitter (ms) | Key Presser | How long each key is held down |
Every one of them can be set to zero or switched off if you want exact, fixed behaviour.
What usually goes wrong
A trigger is slow to land. Curved travel is the usual cause — the cursor walks to every new target. Turn it off when a trigger is chasing something that moves.
Hold mode ignores the settings. A hold has no interval and no repeat position, so there is nothing for variance to apply to.
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